All guides

Start here

Fundamentals

Materials

Technology

Knowledge

Woodworking and Joinery

Difficulty: easy to begin, decades to master. The most transferable skill here. Prerequisites: a cutting edge, and a way to keep it sharp. Stone, bronze, or iron will all do — see the note below.

On tools, since the roadmap puts this page in Tier 0 and iron in Tier 2: you do not need iron to start. Neolithic carpenters built jointed timber structures with polished stone axes and adzes, and the Bronze Age built ships and temples with bronze chisels — see copper and bronze, which is both easier and earlier than iron. Fire and an adze will hollow a log; stone will fell a tree.

Iron edge tools are enormously better and you should get them as soon as you can. But treat them as an upgrade to this craft, not a prerequisite for it, or you will spend a year waiting for a bloomery before you build a workbench.

Isometric drawing of two small frame-and-panel doors on a joiner's bench, their near rails cut through to show the groove: the floating panel has shrunk and left open gaps at both ends of its groove, while its twin, glued rigidly into its stiles, has split down a grain line as it dried.

Interactive figure, Fig 6 · Floating Panel: turn the moisture knob from oven-dry to soaked and switch flat- and quarter-sawn stock to watch the floating panel widen and narrow in its grooves, its length staying put, while the glued twin splits as it dries. A code-drawn explanatory model built from this guide's numbers, for orientation only; it is not an equipment drawing or a procedure.

Why it matters

Wood is the universal engineering material of the pre-industrial world. Every waterwheel, gear, loom, press, ship, cart, bellows, roof, and printing press in this repo is made of it. Wood is strong, light, free, self-renewing, workable with simple tools, and repairable.

Nothing you build in this repository gets built without woodworking. If you can only develop one craft skill, this is arguably the one.

Understanding wood before cutting it

This is where modern knowledge helps most, because wood's behavior is counterintuitive and getting it wrong ruins work months later.

Grain and strength

Wood is a bundle of hollow cellulose tubes running along the trunk. It is enormously strong along the grain and weak across it.

Movement — the thing that ruins furniture

Wood shrinks and swells with humidity, forever, for its entire life. It moves a lot across the grain (roughly 5–10% between soaking wet and oven dry), somewhat less radially, and almost nothing along the grain.

Consequences you must design around:

Seasoning

Green wood is 50%+ water. It must dry before it's used for anything that must hold its shape.

But green wood is a feature, not just a problem. It's far easier to split, carve, and turn. The whole tradition of green woodworking exploits this: rive and shape green, then let it dry to final shape. Better still, combine wet and dry deliberately — fit a dry tenon into a green mortise, and as the green wood dries it shrinks and grips the joint permanently tight. That trick joins chairs without any glue at all.

Choosing wood

Wood Character Use
Oak Hard, strong, tannin-rich, rives beautifully Frames, ships, barrels, furniture. Tannin corrodes iron and stains black — use oak or bronze fastenings
Ash Tough, springy, shock-resistant Tool handles, wheel spokes, ladders, bows
Elm Interlocked grain, splits badly, water-resistant Wheel hubs, chair seats, water pipes, keels
Beech Even, hard, no strong grain direction Plane bodies, tool handles, gear teeth, furniture
Pine/fir Soft, light, straight, easy Framing, boards, boxes. Resinous
Hornbeam / apple / boxwood Very hard and dense Gear teeth, mallets, screw threads, engraving blocks
Willow/poplar Light, soft, shock-absorbing Shields, clogs, boxes, charcoal
Yew Elastic, dense Bows — heartwood and sapwood together give natural spring
Cedar / larch / oak heartwood Naturally rot-resistant Anything outdoors or in the ground
Lignum vitae Densest wood there is, self-lubricating Bearings. Genuinely the best pre-industrial bearing material

Sapwood is generally non-durable, but heartwood durability depends strongly on species, tree, and exposure; the dark center is not automatically rot-resistant. For wet service, select heartwood from a locally proven durable species, exclude defects and sapwood, and still design for drainage, inspection, and replacement.

The tools, in order of what to make first

  1. Axe — felling and rough shaping. Your first tool.
  2. Froe and mallet — a wedge-shaped blade struck along a log's end to rive it. Cheap to make, and it's what turns logs into usable stock without a saw.
  3. Wedges — for splitting big logs.
  4. Drawknife and shaving horse — a two-handled blade pulled toward you while a foot-operated clamp holds the work. Fast, controlled shaping, and the shaving horse costs nothing but wood.
  5. Adze — for hollowing and for surfacing beams.
  6. Saws — rip saws (teeth like tiny chisels, cutting along the grain) and crosscut saws (teeth like knives, severing fibers). These are different tooth geometries and using the wrong one is miserable. Set the teeth alternately left and right so the kerf is wider than the blade and the saw doesn't bind.
  7. Chisels and gouges — joinery and carving.
  8. Braces, augers, and gimlets — boring holes. A spoon bit or auger clears its own waste.
  9. Planes — a blade held at a fixed angle in a body, taking a controlled shaving. Roman planes are recognizably modern. Jack (rough), try (flattening long), smoothing (final), plus moulding and rebate planes for shaped work.
  10. Lathe — see below.

Sharpening is the actual skill

A dull tool is dangerous, exhausting, and produces bad work. Sharpening is not a chore before the real work; it is the work.

See iron and steel for hardening and tempering the edges themselves — straw to bronze temper colors for edge tools.

Joints

The whole art is making joints that are strong, that accommodate wood movement, and that can be made with the tools you have.

Joint Strength Use
Mortise and tenon Very high The fundamental joint. Frames, timber framing, furniture. Pin it with a peg and it needs no glue
Draw-boring Higher still Bore the peg hole in the tenon slightly offset toward the shoulder so driving the peg pulls the joint tight permanently. This is the trick worth carrying back — no clamps, no glue, and it stays tight for centuries
Dovetail Very high in tension Boxes, drawers, chests. Mechanically interlocking
Lap / half-lap Moderate Quick crossing joints
Scarf joint Depends on length Joining timbers end to end. Long tapered scarfs with pegs or straps
Housing / dado Moderate Shelves into uprights
Wedged through-tenon Very high Tenon passes through and is split and wedged from the far side
Bridle, tusk tenon, cogged joint High Timber framing specialties

Design principle: in timber framing, joints should work in compression wherever possible, with pegs only stopping things from pulling apart. Wood is much stronger in compression than a fastener is in tension.

Glue and fasteners

The lathe — the machine that makes machines

A lathe rotates work against a fixed cutting tool. It's the first machine tool, and everything precise descends from it.

Why it matters beyond bowls: once you can turn accurate cylinders, you can make screws, gear blanks, spindles, wheel hubs, and eventually bored cylinders — and accurate cylinder boring is the actual prerequisite for steam power. A lathe with a leadscrew (a threaded rod geared to the spindle, moving the tool at a fixed rate) can cut screw threads mechanically, which is how you escape hand-filed threads and enter real precision engineering.

That transition — from wood turning to metalworking accuracy — is its own discipline, and it's covered in precision and toolmaking: making files, generating a true flat from three rough plates, cutting threads, and boring straight.

Things worth building, in order

  1. A workbench with a flat top and a way to hold work — a vise, holdfasts, or pegs. Everything is harder without one, and most beginners skip it.
  2. A shaving horse — free, and it makes drawknife work fast.
  3. Storage and containers — boxes, chests, barrels.
  4. A pole lathe.
  5. Doors, windows, frame-and-panel work.
  6. A timber-framed building. Cut all joints on the ground, number every piece with a scribed mark, then raise the frame in a day. This is how barns and cathedrals were built, and the numbering system is essential — a frame is a kit of hundreds of unique parts.
  7. Machines — presses, looms, mills, and the printing press.

Coopering — worth calling out separately

Barrels are a genuinely remarkable piece of engineering: watertight vessels with no fasteners, no glue, and no sealant, held entirely by the compression of hoops against curved staves. They're strong, they roll (so one person moves 200 kg), they stack, and they're the standard shipping container of the world for two thousand years.

High-quality liquid-cooperage staves are preferably riven from suitable oak so the grain and rays run favorably; carefully sawn staves also exist, so riving is a quality method rather than an absolute rule. Staves are shaped with a hollowing knife and jointed on a long plane so their edges meet at exactly the right angle, raised into a rough cylinder inside a temporary hoop, then bent by wetting and heating over a fire before the final hoops are driven on. Charring the inside is what gives whiskey and wine their barrel character.

It's a difficult craft with a long apprenticeship, and it's worth the investment — without barrels you cannot store or ship liquids at scale.

Wood preservation

Failure modes

Symptom Cause Fix
Panel splits down the middle Fixed rigidly at both edges; wood moved Frame and panel; let it float
Board cups badly Flat-sawn, dried unevenly Quarter-saw; sticker and weight the stack
Ends of boards split during drying End grain drying too fast Seal the ends before stacking
Joint loosens over time Wood shrank; no mechanical hold Draw-bored pegs, wedged tenons
Piece snaps under load Short grain across the load path Rive rather than saw; orient grain along the load
Glue joint fails when damp Adhesive or joint is unsuitable for the exposure Use a tested moisture-resistant formulation plus sound joint design, or a suitable mechanical fastening; do not assume casein is waterproof
Iron fastenings in oak turn black and rot the wood Tannin reacting with iron Bronze, copper, or wooden pegs in oak
Tool tears and crushes instead of cutting Dull, or cutting against the grain Sharpen; read the grain and cut downhill
Saw binds in the cut No set on the teeth Set teeth alternately; use a wedge in the kerf
Structure rots at the base Ground contact, trapped moisture Stone plinth, heartwood, detail for drainage

Safety

Edge tools are unforgiving. Keep your body and supporting hand outside the tool's projected path and know where it goes when it slips. “Always cut away” is not a usable universal rule—a drawknife is pulled toward its operator and controlled paring cuts may also point inward—so use the correct grip, stop, workholding, and body position for each tool. Never place a hand beyond an unsupported chisel cut. Green wood under tension can release violently. Lathes grab loose clothing and long hair; guard drives and isolate all motion before adjustment. Axe work needs a clear radius and a solid chopping block. Keep tools sharp because excess force reduces control, but do not treat a sharp edge as harmless.

Sources and limits

Era notes

Woodworking is the oldest craft — worked wooden spears from Schöningen are 300,000 years old, and there's a 476,000-year-old joined wooden structure from Zambia. Roman planes, chisels, and augers are recognizably identical to modern ones, and Roman joinery included mortise-and-tenon and dovetails.

Your knowledge advantages: understanding wood movement as a predictable physical property rather than a mystery (and designing frame-and-panel around it), draw-boring, why riven wood beats sawn, quarter-sawing for stability, casein glue where hide glue fails, and — the big one — the lathe with a leadscrew as the gateway from craft to precision engineering.